Alt + (Drag) Left Mouse Button = Create & Transform Bones (or Action points or collision rectangles) (Hold) B (While Bone is Selected) = Select Toggle Bone Children (Hold) M + (Drag) Left Mouse Button = Move 0,0 coordinate (frame offset) of entire animation. Left click an already selected Bone= View Resize Controls for Bones (Drag) Middle Mouse Button or (Hold) Spacebar + (Drag) Left Mouse Button = Pan View in Canvas (Hold) Ctrl + Mouse Wheel (While in Work Area) = Quick Zoom in Canvas Mouse Wheel (without holding Ctrl while in work area) = Normal Zoom in Canvas (Hold) Ctrl + Mouse Wheel (While in Timeline/Hierarchy/Z-order/File Palette/Object Palette) = Zoom   Ctrl + Space (In) & Ctrl + Alt + Space (Out) = Zoom (for when using a Stylus, Trackball, or Mouse w/o Wheel) Ctrl + Alt +Shift+ Space = Restore Zoom to 100% Ctrl + Up/Down (While a Single Sprite Selected) = Move Selected Sprite Up/Down One Position in the Z-order Ctrl + Left/Right (While a Single Sprite Selected) = Move Selected Sprite to the Bottom/Top of the Z- order Control + C = Copy selected item or currently selected data Control + Shift + C = Copy an entire frame (Even if tweened between key frames) Control + Shift + V = Paste to all frames (If objects are parented on the copied frame, they will paste to the parents on the other frames) Control + D = copy selected object and paste it to all key frames. Shift + Delete key = Delete selected objects from all frames (Hold) Ctrl (While you Drag, Rotate, Resize, or Apply IK to an Object or Group of Objects) = Clone (Clones will Retain Relative Parenting & Z-order to one another & will be Parented to the Original Parents if they were not Cloned) Z = Select all Descendent Sprites and Bones of the Current Selection (i.e. Select Shoulder Bone, Tap Z, it will Select the Upper-arm Bone, and Forearm Bone, and All Sprites for All 3 Bones) Shift + Z = Select all Ancestor Sprites and Bones of the Current Selection (i.e. Select hand Bone, Press Shift+Z, it will Select the Forearm Bone,  Upper-arm Bone, and All Sprites for All 3 Bones) Arrow Keys (While Object is Selected) = Nudge Object 1 Pixel in Pressed Direction 1 = Go to Previous key frame Shift + 1 = Go to the previous key frame which contains a key for the currently selected object. 2 = Go to next key frame Shift + 2 = Go to the next key frame which contains a key for the currently selected object. Control + 1 = go back in the timeline by 1 millisecond (If timeline snapping is NOT active) Control + 2= go forward in the timeline by 1 millisecond (If timeline snapping is NOT active) Control + 1 = go back in the timeline to the previous snap interval (If timeline snapping is active) Control + 2= go forward in the time to the next snap interval (If timeline snapping is active) 3 = Rewind to Start 4 = Play 5 = Fast Forward to End 7 = Toggle Show Bones 8 = Toggle Lock Bones 9 = Toggle Show Sprites 0 = Toggle Lock Sprites
Mouse Controls and Shortcut Keys

Spriter Pro User’s Manual version 1.4